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Why Your PoE Switch Fails After 18 Cameras (Even Though It Has 24 Ports)

Posted by James Everett on Feb 22, 2026

Why Your PoE Switch Fails After 18 Cameras (Even Though It Has 24 Ports)
Why Your PoE Switch Fails After 18 Cameras (Even Though It Has 24 Ports) “24-port PoE switch” sounds like a guarantee. Plug in 24 cameras, everything works, right? In real deployments, PoE failures often show up around 16–20 cameras — long before you hit 24 ports. And it’s usually not a bad switch. It’s power budget math (plus a few field rea …

Designing Identification-Grade Camera Coverage: Pixel Density + DORI, the Practical Way

Posted by Shawn Shipman on Feb 19, 2026

Designing Identification-Grade Camera Coverage: Pixel Density + DORI, the Practical Way
Designing Identification-Grade Camera Coverage: Pixel Density + DORI, the Practical Way When a deployment misses expectations, it’s usually not because the camera “wasn’t 4K.” It’s because coverage was planned without a measurable target for identification, recognition, or detection. Two tools solve that problem fast: pixel density (how many pixels …